..\ff7.exe

{row stuff integrated into base

{post battle - left box item screen value spacing Y-Axis
6C6FCC = 16
{post battle - left box item name spacing Y-Axis
6C718D = 16
{post battle - right box item screen value spacing Y-Axis
6C7013 = 16
{post battle - right box item screen name spacing Y-Axis
6C71DB = 16

{exp bar width
6C8358 = E8 7C B5 24 00 C1 EA 05
{exp bar height
6C834E = 0A
{exp bar Y-Axis
6C8367 = 51
{exp bar X-Axis
6C836A = D2 01
{exp box Y-Axis
6C8392 = 4F
{exp box X-Axis
6C8395 = CE 01

{bottom boxes EXP WORD Y-Axis
6C82A9 = 18
{bottom boxes exp value Y-Axis
6C841C = 1D
{bottom boxes top 'p' Y-Axis
6C83C0 = 1D
{bottom boxes level value X-Axis
6C847D = C4
{bottom boxes bottom 'p' Y-Axis
6C83EE = 4E
{bottom boxes next level value Y-Axis
6C844A = 4E
{bottom boxes level value Y-Axis
6C847A = 4E
{bottom boxes  EXP WORD X-Axis
6C82AC = 22 01
{bottom boxes exp value X-Axis
6C841F = 4B 01
{bottom boxes next level value X-Axis
6C844D = 4B 01
{bottom boxes top 'p' X-Axis
6C83C3 = B8 01
{bottom boxes bottom 'p' X-Axis
6C83F1 = B8 01

{Level WORD X-Axis
6C82D9 = 8E
{next level WORD Y-Axis
6C8303 = 49
{next level WORD X-Axis
6C8306 = F4 00

{avatars Y-Axis
6C8499 = 0C

{gained exp/ap Y-Axis
6C7D42 = 17
{gained exp/ap X-Axis
6C7D49 = 38

{top left box 'p' Y-Axis
6C7C94 = 12
{top left box 'p' X-Axis
6C7C9B = 17 01

{top box exp value Y-Axis
6C7CBD = 12
{top box ap value Y-Axis
6C7D14 = 12

{top right box 'p' Y-Axis
6C7CEC = 12
{top right box 'p' X-Axis
6C7CF2 = 17 01

{gained gil/items Y-Axis
6C7097 = 17
{gained gil/items X-Axis
6C7099 = 35

{item screen take evrything WORD X-Axis
6C70BE = 35
{item screen take evrything WORD Y-Axis
6C70B9 = 96

{left box item name X-Axis
6C7195 = 45
{left box item name Y-Axis
6C718F = B8

{item screen exit WORD X-Axis
6C710B = 35

{left box cursor X-Axis
6C6EFB = 07
{left box unknown cursor X-Axis
6C6F17 = 07
{left box cursor Y-Axis
91AC48 = 9A
{left box selection cursor X-Axis
6C6F29 = 16
{left box selection cursor spacing Y-Axis
6C6F3F = 16
{left box selection cursor Y-Axis
91AC4A = BC 00
{left box item screen value Y-Axis
6C6FCF = BD
{left box item screen value X-Axis
6C6FD5 = 00 01
{left box exit selection cursor Y-Axis
91AC4C = B5 01

{right box item screen value Y-Axis
6C7015 = BD
{right box item screen name Y-Axis
6C71DE = B8
{right box item screen item WORD Y-Axis
6C70DE = 96
{right box item screen item WORD X-Axis
6C70E3 = 7A 01
{right box item screen name X-Axis
6C71E4 = 8A 01
{right box item screen value X-Axis
6C701B = 37 02

{gained gil items found Y-Axis
6C720E = 17
{gained gil items found X-Axis
6C7210 = 35
{gained gil no items X-Axis
6C7045 = 35

{left box no items Y-Axis
6C7230 = 96
{left box no items X-Axis
6C7235 = 35

{level up text Y-Axis 0B
6C8605 = 0A
{level up text X-Axis 0D
6C860C = 14

{gil 'g' X-Axis
6C6E73 = 4E
{gained gil 'g' X-Axis
6C6EB6 = 18
{gained gil value X-Axis
6C6ED5 = CA 00
{gil value X-Axis
6C6E91 = DF 01

{top box exp value X-Axis
6C7CC4 = B5 00
{top box ap value X-Axis
6C7D1A = B5 00

{by DLPB
{gained text
6C87DB = B9 60 01 00 00 90