..\ff7.exe

#=====MAGIC=====#

{rows integrated into base code

{magic box row count Y-Axis
7116E8 = 0A
{magic box text spacing Y-Axis
7117D7 = 18
{summon box text spacing Y-Axis
711E1D = 18
{eskill box row count Y-Axis
7120BA = 0A
{eskill box text spacing Y-Axis = 18
712157 = 18
{magic box cursor spacing Y-Axis
7111BC = 18
{eskill box cursor spacing Y-Axis
711E86 = 18
{summon box cursor spacing Y-Axis
71183C = 18
{summon box row count Y-Axis
711D80 = 08
{magic box cursor row count Y-Axis (refresh menu)
710CDC = 0A
{summon box cursor row count Y-Axis (refresh menu)
710D05 = 08
{eskill box cursor row count Y-Axis (refresh menu)
710D2E = 0A
{magic box scroll bar row count height
711648 = 0A
{magic box scroll bottom border row number
7116DF = 0B
{eskill box scroll bar row count height
71201B = 0A
{eskill box scroll bottom border row number
7120B1 = 0B
{addresses to be aware off to set to summon row count, but leaving disabled as no confirmed positive effect, might be battle menu
{710E1A = 08
{721854 = 08

{Added Ability X-Axis
{Left aligned
711251 = FF
{Added Ability Y-Axis
711244 = 27

{NOTHING X-Axis
7115B4 = 01 01
{NOTHING Y-Axis
7115A8 = 40

{Added Ability Turbo/ALL X-Axis
7113A4 = 01 FF
{Added Ability Turbo/ALL Y-Axis
711389 = 40

{Quadra Magic X-Axis
7113A3 = 94 01
{Quadra Magic Y-Axis
711389 = 40

{All Number X-Axis
711404 = 3D 01
{All Number Y-Axis
7113E7 = 44
{All X X-Axis
711456 = 5F 01
{All X Y-Axis
711439 = 44

{Quadra Magic Number X-Axis
7114BA = 3D 01
{Quadra Magic Number Y-Axis
71149D = 44
{Quadra Magic X X-Axis
71150C = 5F 01
{Quadra Magic X Y-Axis
7114EF = 44

{Turbo MP number X-Axis
{right aligned
71156F = 48 01
{Turbo MP number Y-Axis
711552 = 44

{MP NEEDED NUMBER X-AXIS
{right aligned
711637 = 46
{MP Needed Number Y-Axis
711629 = 4D

{Summon - Added Ability X-Axis
{Left aligned C1 FF
7118F7 = FF 00
{Summon Added Ability Y-Axis
7118EB = 27

{Summon - Added Ability NOTHING X-Axis
{Left aligned
711C49 = FF 00
{Summon - Added Ability NOTHING Y-Axis
711C3D = 40

{Summon Quadra/Turbo X-Axis
711A37 = FF 00
{Summon Quadra/Turbo Y-Axis
711A1A = 40

{Summon Quadra Magic Number X-Axis
{right aligned
711B4F = 3D 01
{Summon Quadra Magic Number Y-Axis
711B32 = 44
{Summon Quadra Magic X X-Axis
{right aligned
711BA1 = 5F 01
{Summon Quadra Magic X Y-Axis
711B84 = 44

{Summon Turbo MP number X-Axis
711C04 = 48 01
{Summon Turbo MP number Y-Axis
711BE7 = 44

{SUMMON MP NEEDED NUMBER X-AXIS
711CCF = 46

{Enemy Skill added ability X-Axis
711F41 = FF
{Enemy Skill added ability Y-Axis
711F35 = 27

{Enemy Skill NOTHING X-Axis
711F86 = 00 01
{Enemy Skill NOTHING Y-Axis
711F79 = 40

{Enemy Skill MP Needed Number X-Axis
71200A = 46
{Enemy Skill MP Needed Number Y-Axis
711FFD = 4D

{magic menu - magic box text spacing X-Axis
7117ED = 16

{magic box cursor spacing X-Axis
7111D4 = 16
{magic box selection box hp/mp/lv stats Y-Axis
711061 = 0F
{magic box selection box avatars Y-Axis
711089 = 0A 10
{magic box cursor X-Axis
7111D8 = 1F

{eskill box text X-Axis, leaving this unset due to no matchng ability to move cursor, see below
{712178 = 4D
{eskill box cursor right column X-Axis, this is weird there appears to be no way to set X-Axis for left column and as such cannot perfect this area of UI
{711E9D = 55

{cursor X-Axis
710EB8 = 0B
{cursor Y-Axis
710EAA = 11

{magic box cursor Y-Axis
7111C0 = 15

{summon box cursor Y-Axis
711840 = 15

{eskill box cursor Y-Axis
711E8A = 15

{magic box ghost cursor spacing Y-Axis
711182 = 18
{magic box ghost cursor Y-Axis
711186 = 15
{magic box ghost cursor spacing X-Axis
711199 = 16
{magic box ghost cursor X-Axis
71119D = 1F

{mpneeded box X-Axis, Y-Axis, Width , Height
921128 = DD 01 2B 00 A3 00 78 00

{sub menu title box X-Axis, Y-Axis, Width , Height
921130 = DD 01 00 00 A3 00 33 00
{sub menu title box X-Axis, Y-Axis, Width , Height
921130 = DD 01 00 00 A3 00 33 00

{mpneeded magic WORD X-Axis
7115EE = 2B

{summon mpneeded WORD X-Axis
711C83 = 2B

{eskill mpneeded WORD X-Axis
711FBF = 2B

{MP Needed Magic Number X-Axis
711637 = 56

{Summon MP Needed Number X-Axis
711CCF = 56

{ESkill MP Needed Number X-Axis
71200A = 56

{magic box selection box description text X-Axis
7110EA = DB
{magic box selection box description box width
711104 = 8B

{magic box scroll bar Y-Axis - not optimal but cannot adjust height so this makes symmetrical
711676 = 08
{magic menu - magic box scroll bar width
711684 = 0C
{magic menu - magic box scroll bar X-Axis
711668 = 6F

{eskill box scroll bar Y-Axis
712048 = 08
{magic menu - eskill box scroll bar width
712057 = 0C
{magic menu - eskill box scroll bar X-Axis
71203B = 6F

{summon box scroll bar Y-Axis
711D0E = 07
{summon box scroll bar scaling height
711CE9 = 07
{magic menu - summon box scroll bar width
711D1C = 0C
{magic menu - summon box scroll bar X-Axis
711D00 = 6F