..\ff7.exe

#=====STATUS=====#

{LV/HP/MP Y-axis
7037CF = 0F
{LV/HP/MP X-axis
7037D1 = 65

{Avatar Y-axis
7037E7 = 0C
{Avatar X-axis
7037E9 = 0C

{Command box Y-axis
703B18 = 8B
{Command box X-axis
703B1D = 3E

{All Equips Y-axis
703B2A = 34 01
{All Equips X-axis
703B2F = 13 01

{All Attributes text Y-axis (except Strength/Attack numbers)
703B3C = 7D
{All Attributes text X-axis (except Strength/Attack numbers)
703B3E = 33

{Wpn name text X-axis offset
704668 = 30
{Arm name text X-axis offset
7046A7 = 30
{Acc name text X-axis offset
704701 = 30

{Wpn WORD X-axis offset
704720 = 01
{Arm WORD X-axis offset
704742 = 07
{Acc WORD X-axis offset
704767 = 07

{Wpn materia slots Y-axis offset
7047A3 = 1D
{Wpn materia slots X-axis offset
7047AA = 30

{Arm materia slots Y-axis offset
7047E6 = 5D
{Arm materia slots X-axis offset
7047ED = 30

{Element/Effect ALL text X-axis
703B5B = 40
{Element WORD X-axis
703E2C = 35
{Element Halve Y-axis offset
703E63 = 47
{Element Invalid Y-axis offset
703E82 = 90
{Element Absorb Y-axis offset
703EA3 = D7
{Element attributes bottom row Y-axis
703FF2 = 18
{Element attributes spacing X-axis
704021 = 0A 08
{Element line wrap width
703FAD = BD 01

{Effect WORD X-axis
70405F = 1A
{Effect Attack WORD X-axis
70407E = 00
{Effect Defend WORD X-axis
7040A3 = 00
{Effect attributes top row X-axis
7040CE = 57
{Effect attributes other rows X-axis
704181 = 57
{Effect text spacing Y-Axis
7041B5 = 18
{Effect text spacing X-Axis
7041E4 = 0A 08
{Effect line wrap width
70416D = 27 02

{Attributes

{Strength number Y/X-axis
704DB3 = 68 81 00 00 00 68 C7 00 00 00 91
{Dexterity number Y-axis
704DE9 = 1C
{Dexterity number X-axis
704DF0 = 94
{Vitality number Y-axis
704E1F = 34
{Vitality number X-axis
704E25 = 94
{Magic number Y-axis
704E55 = 4C
{Magic number X-axis
704E5C = 94
{Spirit number Y-axis
704E8C = 64
{Spirit number X-axis
704E93 = 94
{Luck number Y-axis
704EC2 = 7C
{Luck number X-axis
704EC8 = 94

{Bottom Attributes Block Y-Axis
704EDA = A7

{Attack number Y/X-axis
70502B = 68 28 01 00 00 66 B8 C7 00 50
{Attack% number Y-axis
70504F = 1C
{Attack% number X-axis
705055 = 94
{Defense number Y-axis
705074 = 34
{Defense number X-axis
70507A = 94
{Defense% number Y-axis
705099 = 4C
{Defense% number X-axis
70509F = 94
{Magic Attack number Y-axis
7050BE = 64
{Magic Attack number X-axis
7050C4 = 94
{Magic Defense number Y-axis
7050E3 = 7C
{Magic Defense number X-axis
7050E9 = 94
{Magic Defense% number Y-axis
705108 = 94
{Magic Defense% number X-axis
705111 = 94

{Limit bar Y-Axis
7055B8 = 64
{Limit bar X-axis
7055BA = 04
{Limit Box Y-Axis
7055DD = 64
{Limit Box X-Axis
7055DF = 00

{EXP: WORD Y-axis
{705602 = 0D
{EXP: WORD X-axis
705604 = 2F 01

{Exp bar Y-Axis
705631 = 3C
{Exp bar X-Axis
705633 = 04 01
{Exp box Y-Axis
705656 = 3C
{Exp box X-Axis
705658 = 00 01
{exp box palette - fix for next level bar length, no longer needed
{705649 = 0D
{Exp bar width
705627 = E8 94 E4 20 00 C1 E8 05
{EXP "p" X-axis
70567D = D1 01

{next level "p" Y-axis
7056A0 = 2B
{next level "p" X-axis
7056A2 = D1 01

{EXP number Y-axis 
7056C8 = 12
{EXP number X-axis 
7056CA = 64

{next level number Y-axis
7056F0 = 2B
{next level number X-axis
7056F2 = 64
{next level text Y-axis
705715 = 26
{next level text X-axis
705717 = 01 01

{Limit level text Y-axis
705730 = 4E
{Limit level text X-axis
705732 = 01 01
{Limit level number Y-axis
70575A = 53
{Limit level number X-axis
705769 = 17 01

{Command box width
920968 = 5C 00 A6 00 F6 00
{Command box height
92097E = 7F

{Materia slots BG Width
704989 = 00 00
{Materia slots BG Height
70498F = 00 00