..\ff7.exe

{item box UI visibility height (battle refresh)
91C63E = 68 00

{magic boxes UI visibility height (battle refresh)
91C6D6 = 68 00

{summon box UI visibility height (battle refresh)
91C76E = 68 00

{eskill boxes UI visibility height (battle refresh)
91C5A6 = 68 00

{box viewing area all boxes offset Y-Axis set 83 C1 <value>
6DAED2 = 83 C1 04

{box viewing area all boxes offset X-Axis - set 83 C1 <value> thin borders 04. medium 02, adjust viewing width to compensate - Breaks FFNX WS
{6DAE87 = 83 C1 04

{magic box right box left X-Axis
91C6EA = EE 01

{summon box right box left X-Axis
91C782 = EE 01

{eskill boxes right box X-Axis
91C5BA = EE 01

{magic sub menu mpneeded contents X-Axis
6DFC4B = 0C 02

{summon sub menu mpneeded contents X-Axis
6E0828 = 0C 02

{eskill sub menu mpneeded contents X-Axis
6E0B59 = 0C 02

{materia menu - exchange middle box X-Axis, Y-Axis, Width, Height
920F30 = 00 00 3C 00 80 02 33 00
{materia menu - exchange menu - right box materia Description text Y-Axis
70EFE0 = 49
{materia menu - exchange menu - left boxes top row Description text Y-Axis
70EEE0 = 49
{materia menu - exchange menu - left boxes bottom row Description text Y-Axis
70EF40 = 49
{materia menu - exchange menu - left scroll bar X-Axis
70F299 = 06

{materia menu - exchange scroll box X-Axis, Y-Axis, Width, Height
920F40 = 5F 01 67 00 17 00 79 01

{magic menu - magic/summon/eskill box X-Axis, Y-Axis, Width , Height
921120 = DD 01 2B 00 A3 00 78 00

{limit box Height  limit, 2 limits (box refresh)
91E808 = 39 51

{cait sith box height Y-Axis
{91D2C8 = 78 00
{cait sith reels spinned icons Y-Axis
{6E2429 = 08 01
