..\ff7.exe

{NBB
6D8137 = 90:5
6D813C = 31 C9

{status sub menu status Y-Axis
6E1863 = 92 01
{status sub menu status X-Axis
6E1869 = 10 01

{box viewing area all boxes offset Y-Axis
6DAED2 = 83 C1 06

{limit box X-Axis
91D180 = 10 00
{limit BG box Bottom - 1limit, 2limits
91E990 = 32 32
{limit box level value header X-Axis
6DF538 = 58
{limit box limit header X-Axis
6DF4BF = 1B
{limit box text X-Axis
6DF498 = 20
{limit box BG
6DF5C5 = AD 41
6DF57C = AD 41
6DF62C = D4 42
6DF675 = D5 42
{limit box lv header X-Axis
6DF4E7 = 26 00

{battle square current battle points value X-Axis
6E391D = 0E
{battle square current battle points text X-Axis
6E38FE = D0 00

{remove status/cure/ether sub menu name header
6E1892 = 02
{remove status/cure/ether sub menu names
6E13A2 = 02
{remove status sub menu status header
6E1926 = 02
{remove cure sub menu hp header
6E18D5 = 02
{remove cure sub menu alive hp
6E148D = 02
{remove cure sub menu dead hp
6E14C2 = 02
{remove cure sub menu hp divider
6E14F2 = 02
{remove cure sub menu maxhp
6E1536 = 02
{remove cure sub menu hp bar
6E1556 = 02
{remove ether sub menu mp header
6E18FC = 02
{remove ether sub menu alive mp
6E162C = 02
{remove ether sub menu dead mp
6E1661 = 02
{remove ether sub menu mp divider
6E1691 = 02
{remove ether sub menu maxmp
6E16D5 = 02
{remove ether sub menu mp bars
6E16F5 = 02

{summon sub menu scroll bar Y-Axis
6E0723 = 7F
{summon sub menu scroll bar height
6E072F = 56
{summon sub menu cursor X-Axis
6CF95C = F8 FF
{summon sub menu text X-Axis
6E0812 = 22
{summon sub menu scroll bar X-Axis
6E071D = BA
{summon sub menu mpneeded contents X-Axis
6E0828 = C8 00

{cait sith reels Y-Axis
91D2B2 = 6E
{cait sith reels view height
91D2B6 = 63
{cait sith reels view Y-Axis
91D2B2 = 6B