../ff7.exe

{left box - avatar Y-Axis
7015C3 = 18
{left box - avatar X-Axis
7015C6 = 2D

{left box - ghost cursor Y-Axis
70121F = 44
{left box - ghost cursor X-Axis
701222 = 00

{right box - cursor Y-Axis
7012E0 = 2E
{right box - ghost cursor Y-Axis
701252 = 2D
{right box - cursor X-Axis
7012F7 = 02
{right box - ghost cursor X-Axis
701269 = 02

{right box - exp bar X-Axis
701B97 = EE 01
{right box - exp box X-Axis
701BC1 = EA 01

{right box - exp bar Height
701B7A = 0C
{right box - exp bar width
701B86 = E8 35 1F 21 00 C1 E8 05

{right box - exp bar Y-Axis
701B94 = 58
{right box - exp box Y-Axis
701BBE = 58

{right box - exp box color pallette - fix box length, no longer needed
{701BAD = 0D

{right box - next level number X-Axis
701C77 = B9 01
{right box - next level p X-Axis
701C15 = 59 02
{right box - next level: WORD X-Axis
701CEE = 69 01

{right box - EXP: WORD X-Axis
701CA6 = 69 01
{right box - exp number X-Axis
701C46 = B9 01
{right box - exp p X-Axis
701BEB = 59 02

{right box - Wpn WORD X-Axis
700190 = 08
{right box - Arm WORD X-Axis
7001B2 = 0E
{right box - Acc WORD X-Axis
7001D7 = 0E

{right box - weapon text X-Axis
7000D6 = 40
{right box - accessory text X-Axis
700171 = 40
{right box - armour text X-Axis
700115 = 40

{right box contents spacing X-Axis
701510 = 52

{right box - cursor spacing X-Axis
7012F3 = 52

{right box - ghost cursor spacing X-Axis
701265 = 52

{right box - weapon slots/box X-Axis
700219 = 44

{right box - armour slots/box X-Axis
70025C = 44

{top box selected avatar Y-Axis
70140A = 0C
{top box selected avatar X-Axis
701418 = 36

{top box selected lv/hp/mp block Y-Axis
7013CE = 0D
{top box selected lv/hp/mp block X-Axis
7013DB = 8F

{top box avatar Y-Axis
701375 = 0C
{top box avatar X-Axis
701383 = 36

{top box lv/hp/mp block Y-Axis
701338 = 0D
{top box lv/hp/mp block X-Axis
701345 = 8F

{LVHPMP mp divider color palette
6C5E2D = 07
{LVHPMP hp divider color palette
6C5E58 = 07
{LVHPMP mp divider height
6C5E31 = 08
{LVHPMP hp divider height
6C5E5C = 08
{LVHPMP mp divider X-Axis
6C5E45 = 4B
{LVHPMP hp divider X-Axis
6C5E70 = 4B
{LVHPMP MAXHP X-Axis
6C5D78 = 53
{LVHPMP MAXMP X-Axis
6C5E1A = 53
{LVHPMP hp bar X-Axis
6C5A65 = 20
{LVHPMP mp bar X-Axis
6C5ADE = 20
{LVHPMP hp bar length
6C5A78 = 5F
{LVHPMP mp bar length
6C5AF1 = 5F

{Materia slots BG Width
7003F8 = 00 00
{Materia slots BG Height
7003FE = 00 00

{right box - weapon slots/box X-Axis
700219 = 41
{right box - weapon slots/box Y-Axis
700212 = 1F
{right box - armour slots/box X-Axis
70025C = 41
{right box - armour slots/box Y-Axis
700255 = 63